Archive for August, 2007
Boredom strikes again
Yep, just because I got bored and felt like it, I just wrote a graphical Jalak Editor, using wxWidgets and OpenGL. Nothing really fancy, but it’s cool anyway
Screenshot: http://uru.zrax.net/JalakEdit.png
Download: http://uru.zrax.net/JalakEdit.zip
Source (C++): http://uru.zrax.net/JalakEdit_Src.zip
PlasmaShop 2.2
After over a year since the last major release, I have enough new stuff in PlasmaShop to dictate another major release version. New are version 2.2 is the following:
- User interface updates, including a new “Plasma API browser” window for Python and Console commands
- Minor decompyle fixes for both Uru and Myst 5
- Support for Crowthistle
- The UI now adjusts itself on non-standard font resolutions, so it should look and work correctly for users with 120dpi (or other resolution) fonts (thanks to Zardoz for pointing this bug out to me!)
- ELF files are automatically copied when opening them, allowing you to view logs while the game is still running. (Again, thanks to Zardoz for suggesting this!)
Enjoy!
http://uru.zrax.net/PlasmaShop/PlasmaShop-2.2.zip
Current Version: 2.2 (August 7, 2007)
Subversion back up-to-date
Well, using my existing checkouts, I’ve at least got the subversion server back up-to-date with what it had before the SCSI controller died. For most people, this won’t mean anything, but for those that use it, this should hopefully be good news :). Still haven’t found any (reasonable) way to get the MySQL data back though, which is still just as frustrating. I may end up buying a new SCSI controller, but then again, I may just decide to live with the loss of that data. As usual, we’ll see what time dictates.
In either case, I’m thinking I may just rebuild the entire uru.zrax.net forum, possibly even using phpBB3. Now that UU is officially closed, I think I should redirect the purpose of that forum anyway, and it gives a better excuse for having all the data gone ;). However, I don’t know yet how difficult it will be to port that cool subDesert style that ShadowDude created for the old forum to phpBB3 format.
No commentsAnd when you’re really bored…
I wrote this cute little CGI program in C++ a few months ago when I was bored; Basically, it just takes a C/C++ source file and turns it into syntax-hilighted HTML output. I’ve done several updates since the original release, including markers for a non-functional code-folding interface, but the idea is still that it’s a complete parser spawned out of boredom. Sometimes, I really feel like I need to get a life :P.
So anywho, for those who are interested in such things, here’s the program itself displaying its own source code:
http://dev.zrax.net/cgi/CodeView.cgi?CodeView.cpp
cout << Zrax;
Interestingly enough, I’ve tried this in the past, but I guess I’m not naturally a very talkative person. Despite this, my mind is almost constantly occupied with thoughts and ideas that I desire to communicate to others; so, I’ve decided to give this whole “blog” idea another go, and for some reason I feel like it’ll actually work this time. But I guess we’ll see about that, won’t we?
So here’s the blog — pretty basic for now, but I’ll get to that at some point, hopefully in the near future. And for those that are aware of recent events regarding the domain of zrax.net (where you are right now), yes, I do plan to set up a better, and most importantly WORKING backup script, especially for the MySQL databases ;).
It’s still rather frustrating every time I think about it, that the drive itself is probably just fine, but I can’t access anything from it, because the SCSI controller is about as dead as dead can be. I’m still trying to come up with clever ways of getting the databases back from it, but I haven’t done anything about it yet. *sigh*. Well, even if I never do get anything back from that drive, I plan to keep the server running and providing the services it has been providing all this time.
Guess that’s all for now!
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